


Go back outside and enter the General Store. Enter his office and talk to him to get keys to the Adventurers' Guild. Go north on the left side of the staff to meet the Burgomeister. Look at the staff in the stone here, and try to take it. Pick some corn and search the tree stump for some money, then continue north into the town. Go north 6 times, east and north to reach the town gates. Go west, down a slimy path, and west again. After talking to Katrina, look at the arch and take the Dark One Sign. Go south and walk over the rope to cross the chasm.Ĭontinue northwest to leave the caves.
