
Option: ‘Let us lighten regulations to really benefit local entrepreneurs.’ Option: ‘We should step in to limit any excesses.’ Trade policy event: “Increased Demand for ” Price change event: “ Growth of the Perfume Industry” Trade value can be further increased by a local trade value modifier, which is given by certain events:
See Trade goods § Goods produced for the details of goods produced for trade purposes, the most noteworthy modifier is that merchant republics and trade companies give a bonus – in all provinces in the node, not just their own – to goods produced proportional to their share of trade power in a node, up to +50%. Trade value determines production income, but it is not itself affected by either production efficiency or local autonomy. This value can be seen in the province window. The trade value of a province is equal to local goods produced × the price of the trade good that the province produces. The Krakow trade node, showing all sources of local trade value.Īll trade income ultimately originates as provincial trade value.
Merchants can be sent to a trade node to collect a portion of the node's trade value proportional to the nation's share of trade power in the node, or steer the node's trade value in a particular direction. Certain ideas, events and modifiers can also affect a country's trade power in a node. Trade power is generated by provinces, light ships, and merchants. Power is used either to retain trade value within the node (if the nation is collecting with a merchant or at its home node), or to transfer it forward in the trade network (if the nation is steering from there with a merchant, or it's not its home node and it has no merchant). The trade power of a country as a proportion of the total trade power of all countries present in the node determines what will happen to the trade value in each node. Trade power is a number representing a country's control over trade in a node. The trade tab provides an aggregate trade value in a node while the trade map mode displays a tooltip listing locally produced goods separately from incoming trade good values. All provinces pool their trade value into the total trade value of their associated trade node.
Trade value is generated from the quantity and price of produced trade goods in each province.
Trade value represents the monthly sum of locally produced and incoming trade goods in a trade node. These connections between trade nodes are fixed and cannot be altered during the course of play. Money in this global trade network can flow between trade nodes in unidirectional trade routes as well as terminate at end nodes. Each node hosts the trade activity of a group of geographically associated provinces. Trade nodes across the world are connected to form a global network of trade. The trade system in game can be summarized as follows: 3.1 Relative trade power: competition over trade value.