

It is useful during development, since script changes will take effect without restarting the entire game. At the start of the game functions will be cached and loading times for functions will be comparable with the vanilla game. Some of these functionalities cause long loading times for the game, switching missions, islands and switching from the editor back to the game. The performance gains are seen in feature rich mods like ACE3 which rely heavily on scripting to make their features possible. This cache is stored in the uiNamespace and is therefore available throughout the whole lifetime of the running game game start, till terminate game.Įach class is only cached once, while mission and campaignConfigfile events are evaluated every mission, but also only once per CfgVehicle class.

If nothing happens, download the GitHub extension for Visual Studio and try again.ĭownload the latest version and unpack it in your Arma 3 installation folder. If nothing happens, download Xcode and try again. If nothing happens, download GitHub Desktop and try again. GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.
